it doesn't even feel like an RPG anymore, just feels like another action game.why is it with all of these new games coming out do they add new stuff to the game, and take out all of the old stuff that everybody likes? it just doesn't make sense. Yeah I agree, dragan age II was not nearly as enjoyable as the first Origins. Anyway, I hope they listen to the criticisms a lot of people had when they make Dragon Age III, because Dragon Age II wasn't that enjoyable to me and I don't know if I'll buy number three unless they change some things around. I'm hoping they'll go back to the Origins system and allow us to choose race and background, because that was a very enjoyable part of the game for me. I imagine that it will be a console port to the PC and be very similar to Dragon Age II. I really appreciate the help you guys give me, so thank you very much for what you do.īut in regards to the article, I think Dragon Age III is going to be rushed out and not created properly. I didn't think this would be professional to put in the news article, but I just want to thank the people that send me messages and inform me about news I may not be aware of yet. I might pick up a copy when its hits the bargain bin, but I doubt it will be worth paying top dollar for it. So I basically dread what DAIII will look like. In short -in my opinioon- DAO was far more satysfying and memorable than its sequel. But storywise DAII seems to drift a lot, whereas DAO was very story driven you knew what you were steering towards to: the final confrontation between the wardens and the Archdemon. Not to mention the increase in size of the game. I can understand why they cut the choice of race from DAII -they fully voiced Hawke's dialogue and that would be quite the feat to voice an Elven and Dwarven Hawke as well. Although with Flemeth I did smile when she used the exact same line Morrigan used when she first encountered the Warden in DAO (Well, well, what have we here?). The brief cameo's by Alistair, Teagan, Flemeth, only rub more salt into the wounds. I enjoyed trapmaking and using traps in DAO and I sorely miss it.ĭAII also lacks memorable characters -even Bodahn cannot live up to his previous performance in DAO. Plus the Rogue class got seriously nerfed. The DAII experience is easily forgotten when the game is at its end it does not offer much in replay value -for me anyway. The 1.0 version of this game was released in June 2021. It was published on Septemon Steam Early Access. I feel as if DAO was Bioware's death-rattle the final game that still had some of its Bioware magic. 54 articles 669 files 1,587 edits ABOUT THE COMMUNITY This is the unofficial community wiki for Spellcaster University, a game created and developed by Sneaky Yak Studio. While I think DAII was enjoyable, it can never come close to DAO. It always felt as if Bioware wanted to create games they themselves would enjoy playing. Had Bioware remained an independent company, I imagine it might've maintained its reputation as game developers who wish to release quality games, for a wee bit longer.Īs it stands today, the Bioware reputation has crumbled like a house of cards, so the name is no longer a sure bet for games that are topnotch quality. So they would want the PEGI to be 12+, or thereabouts. And EA seems more interested in getting games released as soon as possible and for an as wide as possible range of potential buyers. If I understand correctly Bioware now belongs to EA Games.
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